book that visualize Storytelling

In video games, storytelling helps the players feel involved in the game and encourages them to understand what to do next. The player is a part of the story and experiences it firsthand Storytelling in video games can be done through videos or animations and is accompanied by player actions and dialogue.

In role-playing video games, the story is central, and players must progress as the story continues. An example of a role-playing game is The Legend of Zelda or Fallout. In adventure games, the player can explore more and create their “own stories” while trying to complete missions to progress. Games in which storytelling is not so obvious are platform games. There is a general story and a task to accomplish, but the accent is on the player's skills to pass as many levels as possible. An example of a platform game is Super Mario Bros or Mario 64.

Picture of the Game Super Mario

Game Art

Monitor with an exemple game on it to showcase Game Art

Game art is an essential aspect of game design and refers to the visual elements of a video game, including characters, environments, and items. The goal of game art is to create an immersive and believable world for players to interact with. Game artists use a variety of software and techniques, such as 3D modeling and animation, to create the assets that make up a game's world. They also collaborate with game designers and programmers to ensure that the art fits the overall design and functionality of the game. Good game art should not only look good but also serve the gameplay and enhance the player's experience. Additionally, game art also includes the design of the user interface, which is the way players interact with the game, including menus, buttons, and on-screen prompts. In short, Game art is a vital part of game design that creates the visual and interactive elements of a game that players interact with.

Level design is an important aspect of game design that involves creating the environments and layouts in which the game takes place. This includes creating the geometry of the level, placing objects and assets, and scripting events and gameplay mechanics. The goal of level design is to create an engaging and immersive experience for the player, while also challenging them with obstacles and enemies. Good level design takes into consideration the game's mechanics and objectives, as well as the overall aesthetic and theme of the game. Ultimately, level design helps to define the player's journey through the game, and can greatly impact the player's enjoyment and engagement with the game.

Different Monitors showing different types of level design

M4x

Hello, I'm Maximilian Keller and in my free time, I enjoy playing and coding video games. I don't have professional experience in it, but I learned a lot over the last couple of years by learning by trial and error.